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- Matthew Mercer (Critical Role)

Recent Posts

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21
"Attention Adventurers,

We are extremely excited as we head toward Closed Beta on July 20.

Our vision for New World is to create a game where PvP and PvE play styles will not just coexist but will complement each other. Our goal is to create a world where incredible natural beauty is contrasted with supernatural danger. We set out to tell the story of how the allure of Azoth has drawn people from nations around the world—and how the Corruption that awaits them in Aeternum has impacted them over the centuries. We also wanted to create an MMO with action combat that felt great at scale. Most of all, we wanted to craft a world that players could get lost in for hours and hours. I feel that we've achieved our vision by striking the right balance with our new content and features.

In the past months, our focus has been on adding new features and content. You can read about our most recent changes in the May Alpha release notes. Following the May Alpha release, we will be focused on bugs, polish, performance, and diving deep into balance to deliver a quality experience at launch.

With all that in mind, we plan to continue Alpha Testing until July 6. We will continue inviting more players to help us test until Alpha Test closure. Closed Beta will launch on July 20.

We are extremely grateful for the support and enthusiasm the New World community continues to show. It is humbling and encouraging. We are proud of what we have been able to accomplish in the past year. We have been busy adding new zones like Reekwater and Ebonscale, new weapons and weapon skill trees, we have overhauled crafting, reworked questing and added voiceover. We have added Fishing, Duels, Expeditions, Outpost Rush, new creatures, and enhanced UI, and made countless other important improvements to make us ready for our August launch.

Again, I want to thank you all for your patience through the development process. You’ve helped us craft this experience. We have been in the world playing with you; actively reading all of your feedback, comments, forum posts, and tweets; listening to shows; and watching video content. All of this has contributed to our ability to deliver a game we hope you’ll love.

Remember, launch is Day 1. It is just the beginning for us, and we will continue to grow Aeternum, add features, and partner with our players to shape New World.

See you in Aeternum!

- Scot"

https://www.newworld.com/en-us/news/articles/may-alpha-update-from-the-developers
22
General Discussion / State of the Watch March 2021
« Last post by Connor Altinus Mcleod on April 06, 2021, 10:46:47 am »
Hail to the Watch. First off........

*Sung to the tune of "I want to be a snowman"* If you want to be an officer, then we have tons of work for you. No pay and just for the enjoyment of serving others. Send Connor or Sorahl an email if you are crazy like us, too.

Now that is out. Thank you all who volunteered last month. We have some new officers in the lands and, like always, real life snuck past me. Officers meeting in April will be the 24th at 0900 AM Est. This should allow for lots of planning. Before this, we will be doing the Officers Review. I would ask all officers to take a look at the IRR release listing on the website and the Projects Tracker to give an update for this month.

Calendar issues: we are tracking them. Please report them on the website and in Discord to Lili so that she can push the resolution. Roster work and promotions are ongoing. The roster works much better now, but it is a slog getting all the overdue put back together. We should be done by the end of the year. Please make sure that your alternates are flagged in the game and added to the site. Roster officers have much work to do, and we can always use a few more. Trust me, if you were a roster officer before, we have a much better system now!

Allied Guilds will be updated this month. It is on my listing... it really is...

For all our new members, Remember that we have many games and some just have a few Watchers while some have many. If you look at the games rating system, you can see where we are on what game. This review is done monthly based on the login report of the games. We could use some WOW leads for the traditional World of Warcraft. Right now we have members logging in and many applications, we just do not have event leads and roster officers.

Spring has Sprung. Happy Easter to all.

Connor
23
General Discussion / Re: Defiance Game Closure
« Last post by Kianne Cassidy on April 03, 2021, 03:11:14 pm »
And this is what is wrong with online-only games.

If this had been an offline game, people could have continued to play whatever content existed even after the developers stopped adding updates.

*gets off soapbox
24
General Discussion / Defiance Game Closure
« Last post by Connor Altinus Mcleod on March 31, 2021, 11:52:44 am »
https://www.trionworlds.com/defiance/en/2021/02/23/defiance-and-defiance-2050-game-closure-announcement/


To our loyal Defiance and Defiance 2050 Communities,

Since the release of Defiance 8 years ago, followed by the release of Defiance 2050 3 years ago, we have shared countless gaming memories. Today we come to you with hearts heavy with sadness as we announce that Defiance and Defiance 2050 will officially cease all operations on April 29, 2021.

This decision was not an easy one to make. We concluded that both games could no longer sustain themselves.

While we are discontinuing the games service, we will never forget the incredible journey we embarked on together. It is never easy to announce the shutdown of any game, knowing how much time and effort we have all put into making Defiance and Defiance 2050 enjoyable for many years.

As of today, all cash purchases will be disabled. Bits already purchased before February 24, 2021 will still be usable until the end of service.

Players may continue to play in Defiance and Defiance 2050 and enjoy all game features until April 29, 2021.

The following content will be available:

95% discount on all in-game items sold for Bits in the Defiance Store.
Every 1-2 weeks, we will hold a server event for Defiance and Defiance 2050.
Server Boosts for Skill, Reputation, and Experience Points will be active.
Item giveaways.
If you are wondering what to play next now that your favorite games are closing, worry not! We have a wide selection of games from all types and genres here at gamigo! Check our website at https://gamigo.net/ and pick your next passion!

As a welcome offer, you can use these gift codes to start your journey in one of our gamigo games:

Trove

Hellbugs hold special memories and you don’t want to give up on these buggy baddies?
Worry not! Hellbugs can now be your allies and cubed. So grab your friends, hone your blades, and set off for adventure in Trove, the ultimate blocky action MMO.

Use the code now: THXANDSEEYOUIN TROVE

The code is valid through May 31, 2021, 23:00 UTC, redeemable once per account.

Desert Operations

Conquer the world through battle, diplomacy and teamplay! Vehicles, helicopter gunships, jets, ships and much more are to be yours to take important economic and strategic decisions in this strategy MMO!

Check the code now: code will be provided soon

The code is valid through May 31, 2021, 22:00 UTC, redeemable once p
25
New World / New World
« Last post by Lili Birchflower on March 24, 2021, 10:43:31 pm »
Updates on Quest Design
MARCH 23, 2021 | DEV UPDATE
Quests are the backbone of New World’s narrative experience. Through them, you will explore the world, gain experience, acquire critical items, upgrade your gear, and progress your character. Armed with your feedback, we have been consistently making improvements to our questing system and will continue to make changes as we head toward launch and beyond.

OUR VISION:
We have four key pillars that drive our vision for quests:

GIVE PLAYERS IDENTITY AND PURPOSE
We want players to understand their role within the cataclysmic events unfolding across Aeternum, while learning how to navigate New World’s core systems and empowering them to experiment and discover which skills, activities, and gear best fit their playstyle.

IMMERSE PLAYERS IN AETERNUM
The Main Story Questline (MSQ) guides players through each of the island’s regions and offers opportunities to explore the lore of Aeternum through uncovering ancient secrets, learning about the enemy groups that occupy the land, and meeting powerful friends and enemies as you learn that not all is as it seems on the surface of this new and mystical world.

More at:  https://www.newworld.com/en-us/news/articles/updates-on-quest-design
26
General Discussion / Re: The Loremaster Returns
« Last post by Connor Altinus Mcleod on March 20, 2021, 08:52:00 pm »
So about all that stuff in the library.    >:D
27
General Discussion / The Loremaster Returns
« Last post by Cleric Theobald on March 12, 2021, 05:27:03 pm »
Hail and well met, guildmates. Apologies for my long absence. I've finally gotten out of the clutches of my job that was sucking the life out of me, and I'm looking forward to getting back into the swing of things with The Watch. If there's anything the Loremaster can do for you, please let me know.
28
Flotsam and Jetsam / Three members Pending
« Last post by Connor Altinus Mcleod on January 13, 2021, 12:26:49 pm »
Everyone,

I am working on getting into touch with the 3 members that are pending approval.  So far no luck I resent them discord invites this morning.
29
New World / New World
« Last post by Lili Birchflower on December 21, 2020, 01:46:56 am »
Forge & Fury - December Alpha Update

DECEMBER 15, 2020 | UPDATES

The land of Aeternum is a wild, mystical place with a never-ending tide of dangerous inhabitants. From vicious wildlife to undead pirates, massive monsters, or even your fellow adventurers, there’s almost always a reason to keep your weapon at the ready.


Since play testers first arrived in New World, we’ve taken in a massive amount of feedback on our combat system. In an Alpha update released today, we made changes to combat that we’d like to talk about, and we’d like to share our larger vision moving forward. You can read the patch notes or keep reading for a high-level view of the player feedback we’ve received and our plans for addressing it.

More at:  https://www.newworld.com/en-us/news/articles/forge-and-fury-december-alpha-update
30
General Discussion / Re: ESO Nirnhoned items
« Last post by Sorahl on August 22, 2020, 03:05:34 pm »
i believe i can make them all but im not sure if i have the correct item to add the Nirnhoned i will check when im in
Please let me know exactly what you need
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